2019-2020 Residential Undergraduate Catalog 
    
    Nov 22, 2024  
2019-2020 Residential Undergraduate Catalog [ARCHIVED CATALOG]

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GD 1270 - Game Design II


This course builds on the foundation of Game Design I. Topics explored include: game project management principles, roles and responsibilities of team members, phases of production, concept development, testing, marketing, scheduling, and budgeting. Students will complete the original game design document created in GD1260. Concurrently students will apply these concepts as they continue to develop their game concept in a game engine. In a final presentation at the end of the course, students will pitch their game concept. (4 credits)



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