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Nov 22, 2024
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GD 1270 - Game Design II This course builds on the foundation of Game Design I. Topics explored include: game project management principles, roles and responsibilities of team members, phases of production, concept development, testing, marketing, scheduling, and budgeting. Students will complete the original game design document created in GD1260. Concurrently students will apply these concepts as they continue to develop their game concept in a game engine. In a final presentation at the end of the course, students will pitch their game concept. (4 credits)
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