2024-2025 Undergraduate Catalog 
    
    Feb 05, 2025  
2024-2025 Undergraduate Catalog

Art: Game Design and Animation, BFA

Location(s): Henniker Campus


(72-78 credits)

This program will begin enrolling new students in Fall 2025.

Description and Learning Outcomes

A successful game artist and animator must be fluent in a wide range of tools and practices in a highly competitive industry. The BFA in Game Design and Animation is tailored toward aspiring digital artists who want to focus on the aesthetic experience of game design, digital art, and animation. With the revolution in software, students have new and powerful tools to help them tell stories, build worlds, create 2D or 3D animation, digital assets for game-based applications or multimedia, and visual and sound effects. Additionally, the curriculum identifies and cultivates the inevitable intersections between related disciplines to empower students with the critical and technical skills that produce sustainable art careers and industry professionals. The program promotes experiential learning to foster a diverse mixture of skills integrating artistic expression with technology.

Learning Outcomes

  • Develop a cohesive, competent body of work in one or more areas of Art and Design, and articulate its concepts and methods of production.
  • Research art historical sources to write critically and creatively about the Art and Design in terms of formal analysis, iconography, and cultural context.
  • Understand and articulate the interrelationship between the arts. 
  • Analyze, interpret, and evaluate their own and others’ art works.
  • Through experiential opportunities, engage with the professional world of art and design, applying the principles of the field to new situations.

Liberal Arts & Sciences Core Curriculum, Bachelor’s Degree


Electives


Select additional electives to reach 120 credits for a Bachelor’s degree.