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Nov 02, 2024
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GD 3210 - 3D Animation In this course students will learn 3D animation techniques using the 3D software package Autodesk 3ds Max. Topics to be covered include creating bones, hierarchical linking, skinning and varying weights to create different walk cycles and animation systems. Additional topics covered in the course include keyframing, and animating cameras. Topics covered include creation of original game documents as well as the design and development of objects, characters, and environments. Students work together in teams, this time executing a 3D game, and complete their second full game portfolio piece. Prerequisites: GD2410 Credits: 4
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