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Nov 23, 2024
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GD 2470 - Character Modeling for Game Design This course covers the process of 3D game character creation using the software packages 3ds Max and Mudbox. Students will produce a portfolio-worthy character by using the professional workflow typical of the game design industry. Topics to be covered in this course include modeling techniques, UV mapping, sculpting, texturing and refining a game character. Students will participate in critiques of their own work and the work of others. Prerequisites: GD2410 (4 credits)
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